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Bug Fix CONQUEST - Patch #3 6th May 2020

Little bit late on this one

NEW THINGS
New Sorcerer sword skill Cold Wave replaces Frostbolt
“Hold right-click with your sword to charge Cold Wave for up to 1.5 seconds. Upon releasing right-click, unleash a gust of icy wind to knock enemies 3 blocks in front of you that knocks them backward, dealing up to 6 damage based on time charged and inflicting Slowness II for 2 seconds.

If you are sneaking, you will also knock yourself backward.”

Cooldown: 6 seconds

Mana: 40

Assurance rework:

Melee attacks deal bonus damage equal to 10% of your target’s missing health. ”

Earth Smash rework:

“Right-click your sword to activate. Stomp the earth beneath you, dealing up to 5 damage (based on distance) and slightly knocking enemies within 4 blocks of you upwards.

Activating Earth Smash while in the air will cause you to crash down and smash the ground
with great force, dealing up to 8 damage instead and knocking enemies within 5 blocks of you away.”

Cooldown: 10 seconds

Bugfixes
Fixed lobby PVP sword not getting removed

Fixed Rally not working in the lobby

Fixed Footwork not re-applying speed on hits

Fixed colored name tags in lobby

Balances
Duelist
LUNGE can no longer be used while slowed

DUELIST HP lowered 50 >> 45

CONDITIONING absorption effect reduced 2 >> 1

CONDITIONING absorption duration increased 40 >> 45 seconds

DEADLY COMBINATION slow duration increased 2 >> 3 seconds

DEADLY COMBINATION cooldown reduced 14 >> 10 seconds

Warden

VIGILANCE slowness level decreased 3 >> 2

ADRENALINE health threshold increased 40% >> 50% health

CONDEMN ground duration increased 1.5 >> 2 seconds

CONDEMN no longer reduces your attack damage

Berserker

SEISMIC SHOCKWAVE cooldown reduced 14 >> 10 seconds

SEISMIC SHOCKWAVE max damage increased 4 >> 6

UNSTOPPABLE WILL cooldown reduced 12 >> 10 seconds

BATTLE RAGE cooldown reduced 11 >> 10 seconds

CLEAVE cooldown reduced 12 >> 8 seconds

CLEAVE has a new added effect: During the 4 seconds of the ability, if you sneak, you will reduce all knockback from melee attacks done to you to 0

BLOODLUST now restores 4 health whenever you kill an enemy

PERSEVERANCE cooldown reduced 9 >> 6 seconds

Marksman

EXPLOSIVE BOLT cooldown reduced 18 >> 13 seconds

Hunter

WOLF STANCE cooldown reduced 8 >> 4 seconds

SWIFTNESS damage reduction increased 60% >> 80%

SWIFTNESS cooldown reduced 14 >> 10 seconds

ROPED ARROW cooldown reduced 8 >> 6 seconds

WOLF FANG cooldown reduced 8 >> 7 seconds

FOOTWORK now also makes you immune to slowness

Thief

ILLUSION cooldown reduced 16 >> 12 seconds

Rogue

CHAIN ATTACK stacking damage decreased 1 >> 0.5

CHAIN ATTACK maximum damage decreased 3 >> 2

PHANTOM DASH damage decreased 6 >> 5

VITAL STAB bleed duration decreased 5 >> 3 seconds

VITAL STAB cooldown decreased 9 >> 5 seconds

BACKSTAB damage increased 3 >> 4

ROGUE will now have FULL white leather armor, as opposed to just half and half.

Druid

OVERGROWTH cooldown increased 8 >> 10 seconds

OVERGROWTH mana cost increased 70 >> 90

NURTURE mana cost reduced 30 >> 20 per second

NURTURE effect radius increased 5 >> 7 blocks

PARALYZING POLLEN cooldown decreased 10 >> 8 seconds

MIASMA cooldown decreased 10 >> 8 seconds

EARTH WALL cooldown decreased 11 >> 8 seconds

NATURE’S GIFT cooldown decreased 15 >> 12 seconds

Other QOL Changes

Significantly improved wall kick detection on Leap

Added the ability to /skill other players

Proximity Items Update

Proximity Items will no longer activate on teammates.

Proximity Items now indicate whether they were placed by your team or not.
 
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