Another update for you. Thank you to the dev team that have been working very hard on this and other games yet to release!
Bugfixes |
Fixed a bug involving the player's Hotbar being glitched with other kits at the start of a game |
Fixed Swiftness and Cornered Beast particles not disappearing on user death |
Fixed a bug where the ice from Glacial Tomb could melt in the waiting lobby |
Fixed a bug where speed would not be applied to thief class in the waiting lobby |
Fixed a bug where Challenger would activate for respawning players and spectators |
Removed double message on Evade use |
Fixed odd deaths occurring in the lobby |
Fixed the health display not showing absorption hearts |
Fixed respawning players being able to trigger teleport sounds and particles |
Fixed an inventory duplication glitch |
Maps with fire will not burn other blocks. |
New Features |
Added periodic tip messages |
Added a backfill system to public lobbies |
Added an "unsorted" queue into public lobbies |
Added the ability to create private servers |
Balance |
DUELIST HP decreased 55 >> 50 |
ROGUE HP decreased 45 >> 35 |
TANGLE VINES root duration increased 2 >> 2.5 |
TANGLE VINES damage increased 8 >> 10 |
MIASMA radius increased 5 >> 7 |
NATURE’S GIFT cooldown reduced 20 >> 15 |
REWORKS | Description | Extras |
OVERGROWTH | Right-click your sword to grant you and all allies within 5 blocks of you absorption I for 5 seconds. If there is only 1 other ally nearby, you both gain Absorption II instead. | Cooldown: 8 seconds, Mana: 70 |
SHADOW ASSAULT | After sneaking for 2 seconds, gain True Invisibility, also your next melee attack while hidden will deal 2 bonus damage. | Shadow Assault cancels/ends if you deal or take damage or you stop sneaking |
NIGHT BLADE - Renamed to Predator | If there is only 1 other player within 5 blocks of you, your next melee attack inflicts Blindness and Slowness III for 3 seconds. | Cooldown: 5 seconds. |
Other QOL Changes |
Moved team selection items into the Hotbar |
Synchronized the bolding of capture points being captured |
Games can now start with 6 players (3v3) |